My first 3D model edit V2 Added

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My first 3D model edit V2 Added

Post  Meteor on Thu Jun 23, 2011 11:01 pm

As you may know (or not),Kenny and Matt recently found a way to edit the 3D Bout models,bringing in-game modding to a whole new level.Here is my first attempt at making a simple mod.

Mohax (Mohawk head mod) V2




Image doesn't fit so click the link -> http://www.majhost.com/gallery/meteor65/MapSkins/Mods/Mohawk/mohax_v2_model.png


Last edited by Meteor on Sat Jun 25, 2011 6:43 pm; edited 3 times in total

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Re: My first 3D model edit V2 Added

Post  VedZeen on Fri Jun 24, 2011 12:26 am

that's nice.

yeh, im serious.

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Re: My first 3D model edit V2 Added

Post  Mr_Vldt on Fri Jun 24, 2011 8:57 am

This will maybe help the server to add NEW stuff! Shocked

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Re: My first 3D model edit V2 Added

Post  Meteor on Fri Jun 24, 2011 1:36 pm

Mr_Vldt wrote:This will maybe help the server to add NEW stuff! Shocked
Yep.Me and Kenny are already working on some new models,which are going to be released along with the skin when it is finished.
And since Matt (Redshadow) made the model conversion program,we are the only ones that can do this Wink

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Re: My first 3D model edit V2 Added

Post  Meteor on Sat Jun 25, 2011 6:44 pm

Added V2 guise,check it out. ;]
Gonna make V3 soon.

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Re: My first 3D model edit V2 Added

Post  Mr_Vldt on Sun Jun 26, 2011 8:14 pm

if those re-coloured stuff will get removed from shop, I'll come back...oh wait, membership will stay, yea...

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Re: My first 3D model edit V2 Added

Post  VedZeen on Sun Jun 26, 2011 10:39 pm

well, gj Meteor. Now, they only have to find a way to edit maps ._.

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Re: My first 3D model edit V2 Added

Post  Meteor on Mon Jun 27, 2011 1:28 pm

VedZeen wrote:well, gj Meteor. Now, they only have to find a way to edit maps ._.
I believe they are already trying to work out a way to do that.They certainly are getting closer,as Kenny told me that now they can edit the spawn points of mobs and they can add base maps as sector maps.

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Re: My first 3D model edit V2 Added

Post  VedZeen on Mon Jun 27, 2011 2:52 pm

Meteor wrote:
VedZeen wrote:well, gj Meteor. Now, they only have to find a way to edit maps ._.
I believe they are already trying to work out a way to do that.They certainly are getting closer,as Kenny told me that now they can edit the spawn points of mobs and they can add base maps as sector maps.
woot. so they could use my crusade idea o.o


Last edited by VedZeen on Sat Jul 02, 2011 9:38 am; edited 1 time in total

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Re: My first 3D model edit V2 Added

Post  DragonKiller on Fri Jul 01, 2011 10:34 pm

Nice 3D Model Meteor Very Happy
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Re: My first 3D model edit V2 Added

Post  IcySin on Sat Apr 14, 2012 6:54 pm

What does the converter do?

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Re: My first 3D model edit V2 Added

Post  Meteor on Sun Apr 15, 2012 8:45 pm

IcySin wrote:What does the converter do?
It converts bout model files into models that can be edited in 3d modelling software and vice versa.

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Re: My first 3D model edit V2 Added

Post  IcySin on Tue Apr 17, 2012 12:14 pm

Like zmodeler? Thats what i use, i make gta iv cars. xD

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Re: My first 3D model edit V2 Added

Post  Meteor on Tue Apr 17, 2012 1:35 pm

I guess that would work but from my personal experience I'd recommend Misfit Model 3D, it's easy to use and the outcomes are great.
An example for a brand new model I've made is BoutCheetah's Dark Meto gun.
Screens v

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Re: My first 3D model edit V2 Added

Post  Mr_Vldt on Tue Apr 17, 2012 1:57 pm

Meteor wrote:I guess that would work but from my personal experience I'd recommend Misfit Model 3D, it's easy to use and the outcomes are great.
An example for a brand new model I've made is BoutCheetah's Dark Meto gun.
Screens v
By "brand new" you mean "old", right? It was created like almost 6 months ago..maybe more or less. idk. scratch scratch

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Re: My first 3D model edit V2 Added

Post  Meteor on Tue Apr 17, 2012 2:11 pm

Mr_Vldt wrote:
Meteor wrote:I guess that would work but from my personal experience I'd recommend Misfit Model 3D, it's easy to use and the outcomes are great.
An example for a brand new model I've made is BoutCheetah's Dark Meto gun.
Screens v
By "brand new" you mean "old", right? It was created like almost 6 months ago..maybe more or less. idk. scratch scratch
Brand new as in a new model. Not created by bots devs but by a mere player.
And yes I made it for last year's 4th July event.

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Re: My first 3D model edit V2 Added

Post  Mr_Vldt on Tue Apr 17, 2012 3:53 pm

True, and I have to say that you did a good job (never told you that be4).

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Re: My first 3D model edit V2 Added

Post  IcySin on Fri Apr 20, 2012 11:14 am

I recommend Zmodeler cuz, you could uvmap the textures, so it would not go retarded and stuff Smile

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yaw

Post  Alsair on Wed Apr 25, 2012 1:05 pm

how did you do that ?

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Re: My first 3D model edit V2 Added

Post  Alsair on Fri Apr 27, 2012 3:06 pm

Nice Model Really

but canyou tell me how to do like you iam i pro in 3d max

but can't find the file where i can open it in 3d max

about converter .. ^^ can u tell us with links ^^ pls we will help you

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Re: My first 3D model edit V2 Added

Post  Meteor on Fri Apr 27, 2012 5:21 pm

The converter is private, currently owned only by the ZG admins.

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Re: My first 3D model edit V2 Added

Post  Alsair on Fri Apr 27, 2012 5:33 pm

so can i pay to get the converter

and what files u use to convert ? bsc ?

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Re: My first 3D model edit V2 Added

Post  Meteor on Fri Apr 27, 2012 5:34 pm

You will have to talk to them but I doubt they'd sell it.
And yes, the .bsc files have to be converted.

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Re: My first 3D model edit V2 Added

Post  Alsair on Fri Apr 27, 2012 5:36 pm

only the bsc files ^^ ?

u just editing it in any 3d program

or using c++ too ? ?

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Re: My first 3D model edit V2 Added

Post  Meteor on Fri Apr 27, 2012 5:53 pm

Bsc for most models, obj for small objects like minibots and others. Works in any 3D program like I mentioned before.

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